GSS LOCKER

BRITIZENCON 2017 - MANCHESTER - UK, CITIZENCON 2017 - FRANkFURT DE & CITIZENCON 2019 - MANCHESTER UK


A project of two halves, showing how versatile JRDF builds are.

INITIAL BRIEF:

Produce an in-game accurate model of a “GSS Spacesuit locker” as a project for a fan convention.

KEY FEATURES:

  • A 2m high double sided model, accurate to the asset seen in game, was built in two pieces with integrated coffin locks to allow easy manoeuvrability and installation at events.

  • This hobby project by our creative director, was created without access to original asset so meaning the entire model was completely drawn from in game pictures, screenshots and measurements.


SECOND BRIEF:

Repaint and add distressed effect to existing GSS locker to mimic current in-game usage and complement event design brief of “Grand Barter” a dystopian Cyberpunk bazaar.

KEY FEATURES:

  • The locker was stripped back and painted with industrial paint designed for longevity and wear, first in deep metallic undercoats before the primary colours. This allowed our artists to carefully handwear back the paint revealing the “metal” to achieve an incredibly realistic worn effect.

  • Graffiti was added in a variety of styles, picking on many in-lore Easter eggs including Xi’an (an alien language from within Star Citizen), political activism references found in the in-game location the event area was mimicking, as well as several others for fans to work out. This was an excellent way for the client to be able to hide clues for the fans to hidden secrets of the game.

  • A Raspberry pi was added to the build to transform the static screen and lighting to a constant randomly changing “glitching” effect to reinforce the sense that this unit was very damaged.


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